Tell Studio has introduced a pioneering motion capture studio, Goblin Academy, to elevate local skills and innovation.
- The £50,000 Innovate UK grant has facilitated the establishment of this cutting-edge training and production hub.
- Goblin Academy aims to train new talent and enhance the capabilities of game development and VFX teams in the North.
- Equipped with Vicon’s leading technology, the studio sets the stage for advanced projects.
- Initial workshops are set for January, with an ‘alpha stage’ operational until February 2025.
In an effort to boost local innovation and provide skill development opportunities, Tell Studio, a social impact documentary company based in Leeds, has launched an advanced motion capture studio named Goblin Academy. This initiative is backed by a successful £50,000 bid from Innovate UK’s Creative Catalyst 2024 fund, which supports forward-thinking projects in the creative industry.
Owen Seabrook, creative director at Tell Studio and founder of Goblin Academy, expressed excitement over the grant, stating, “We proposed a high-end grassroots-focused mocap facility aimed at training newcomers to the industry and discovering new creative applications with motion capture, as well as servicing demand for Northern game development and VFX teams.” The initiative stands as a testament to creativity and skill enhancement in the Northern region.
The studio is equipped with state-of-the-art cameras and software from Vicon, a leader in motion capture technology. This equipment has a proven track record of usage in high-profile film and gaming franchises such as Star Wars and Assassin’s Creed. Goblin Academy’s capabilities are expected to attract interest from various creative sectors.
Goblin Academy is preparing to launch its introductory workshops in January. These workshops will mark the beginning of hands-on sessions aimed at empowering new entrants to the field. The academy is also exploring creative partnerships with projects like Project Resurgence, a nonprofit dedicated to inclusive dance.
Martin Howland, cofounder of Project Resurgence, highlighted the transformative potential of motion capture in dance training, stating, “This technology provides the ability to review a dancer’s movements in 360 degrees, allowing us as teachers to help students hone and develop their skills with far greater accuracy.” This collaboration underscores motion capture’s diverse applications beyond conventional media.
Operating in an ‘alpha stage’ until February 2025, Goblin Academy continues to develop its service range. It welcomes enquiries from performers, production teams, and any parties interested in harnessing the facility’s potential. This phase marks a strategic period of growth and innovation for the academy.
Goblin Academy’s launch signifies a pivotal step in empowering Northern creatives and fostering technological advancements through motion capture.