Double Eleven, a Middlesbrough-based game developer, launches its first original IP, Blindfire, marking a significant milestone for the company.
- Blindfire is available on Xbox and PC, with a PlayStation 5 version expected later in the year.
- The company, previously known for co-development, takes a bold step with its first entirely original creation.
- Blindfire offers a unique gameplay experience where stealth, sound, and strategy are vital for success.
- The game is currently in early access, with plans for ongoing development based on community feedback.
Double Eleven, a renowned gaming company based in Middlesbrough, has made headlines with the release of its first original intellectual property (IP), Blindfire. The game represents a pivotal moment for the company as it transitions from a focus on co-development to producing its own unique titles.
Blindfire, an online multiplayer first-person shooter, is now accessible to gamers on both Xbox and PC platforms, with a PlayStation 5 release anticipated later this year. This launch underscores the company’s ambition to expand its creative horizons and showcase its internal talent.
The company has previously earned accolades for its collaborative work on major games such as Minecraft Dungeons, Prison Architect, and Fallout 76. However, Blindfire stands out as a testament to Double Eleven’s creative capabilities, marking a natural progression in its evolution from co-developer to independent creator.
Mark South, Chief Operating Officer of Double Eleven, expressed his pride in the project, stating, “The release of Blindfire is a proud moment for us at Double Eleven. While we’ve built a strong reputation through publishing and co-development… Blindfire represents something truly our own.” He emphasised how the project is a reflection of the creativity and ambition within the team.
Blindfire is described as a novel arena shooter, immersing players in pitch-black combat zones where survival hinges on their ability to use stealth, sound, and strategy. The game features dynamic environments, intense combat encounters, and a distinct neon-infused art style that elevates its visual appeal.
As a title in early access, Blindfire continues to evolve. The developers plan to introduce regular updates, adding new weapons, abilities, and features informed by the gaming community’s feedback. This iterative approach aims to refine the gaming experience, ensuring it remains engaging and fresh for players.
In a year of significant change, Double Eleven also expanded its workforce and headquarters. The company moved into a new office space in March and now boasts a team of 440 employees, highlighting its growth trajectory alongside this major game release.
With Blindfire, Double Eleven embarks on a journey from co-developing to creating unique gaming experiences, solidifying its place in the gaming industry.